Adventures in the Rift
Horkas of Bargotin
|AC||14||Leather armour + Dexterity|
|Sleight of Hand||+5|
|Longswords, Shortswords, Rapiers|
Features and Traits
|Darkvision||See in darkness as if dim light, dim light as if bright light|
|Sneak Attack||Whenever you hit with advantage, or target is within 5 feet of ally||Roll 2d6 extra damage|
|Cunning Action||Bonus action||Dash, Disengage, Hide|
|Fey Ancestry||Adv. on saving throws against charm, immune to sleep magic|
|Scam of Choice||Cheating at games of chance|
|Set of weighted dice|
|Potion of Invisibility|
|Bag of 1000 ball bearings|
|10 feet of string|
|A hooded lantern|
|2 flasks of oil|
|5 days rations|
|50 feet rope|
|Rapier||+5||1d8 + 3 piercing|
|Dagger||+5||1d4 + 3 piercing|
|Sling||+5||1d4 + 3 bludgeoning||Range 30/120|
|Dagger (thrown)||+5||1d4 + 3 piercing||Range 20/60|
|Short bow||+5||1d6 + 3 piercing||Range 80/320|
Horkas of Bargotin
Beneath his fine hooded cloak, Horkas of Bargotin hides his pointed, elven ears beneath his long, black hair. He is wary of indulging his true identity to strangers on the road, but he has grown to trust his travelling companions enough to divulge that he is in fact the son and heir of house Bargotin, daughter of an Elven Queen, a marriage of alliance to unite against a troublesome foe.
Brought up in a life of wealth and opportunity, he studied horse-riding and the art of the sword; he also took interest in human physiology and consequently fancies himself as somewhat of a healer.
Reaching adulthood, Horkas left the bosom of his elven mother to discover his elven heritage. He traveled to the Elven Kingdom in the High Forest, where he learnt the art of archery and the mysterious ways of the elves.
Eventually his human curiosity overrode his elven sense of peace and belonging, and Horkas took to the road, to learn more about the world, to seek out adventure and glory.
On the road, Horkas found himself drawn to the many Inns where you could find shelter and good food, as well as stories from fellow travelers and the opportunity to play games of chance, something Horkas excels at.
On his travels he came across an amusing little gnome called Akuri with Masala Beans, they traveled together for some time before parting ways. Once again they are working together, this time on a true adventure.