Horkas of Bargotin

Horkas Porkas!

Description:

Basics

Race Half-Elf
Class Rogue
Level 3
Background Charlatan
Hit Dice 2d8
XP 900
Initiative +3
Max HP 15
Proficiency Modifier +2
Passive Perception 12
AC 14 Leather armour + Dexterity
Speed 30 ft

Abilities

Ability Score Modifier
Strength 8 -1
Dexterity 16 +3
Constitution 12 +1
Intelligence 15 +2
Wisdom 10 +0
Charisma 15 +2

Saving Throws

Ability Saving Throw
Strength -1
Dexterity +5
Constitution +1
Intelligence +4
Wisdom +0
Charisma +2

Skills

Ability Modifier Notes
Athletics -1
Acrobatics +5
Sleight of Hand +5
Stealth +7 Expertise
Arcana +2
History +2
Investigation +4
Nature +2
Religion +2
Animal Handling +0
Insight +0
Medicine +0
Perception +2
Survival +0
Deception +6 Expertise
Intimidation +2
Performance +4
Persuasion +4

Languages

Common
Elvish
Dwarvish

Proficiencies

Light armour
Simple weapons
Hand crossbows
Longswords, Shortswords, Rapiers
Thieves’ tools
Disguise kit
Forgery kit

Features and Traits

Name Uses Notes
Darkvision See in darkness as if dim light, dim light as if bright light
Sneak Attack Whenever you hit with advantage, or target is within 5 feet of ally Roll 2d6 extra damage
Thieves’ Cant
Cunning Action Bonus action Dash, Disengage, Hide
Fey Ancestry Adv. on saving throws against charm, immune to sleep magic
False Identity
Scam of Choice Cheating at games of chance

Equipment

Rapier
Two daggers
Short bow
Sling
Leather armour
Thieves’ tools
Fine clothes
Disguise kit
Set of weighted dice
4 nets
Malachite gem
5 Carnelians
2 peridots
1 pearl
Potion of Invisibility
Burglar’s pack
Backpack
Bag of 1000 ball bearings
10 feet of string
A bell
5 candles
A crowbar
A hammer
10 pitons
A hooded lantern
2 flasks of oil
5 days rations
A tinderbox
A waterskin
50 feet rope
Gold 159
Silver 189

Attacks

Weapon Attack Bonus Damage Notes
Rapier +5 1d8 + 3 piercing
Dagger +5 1d4 + 3 piercing
Sling +5 1d4 + 3 bludgeoning Range 30/120
Dagger (offhand) +5 1d4
Dagger (thrown) +5 1d4 + 3 piercing Range 20/60
Short bow +5 1d6 + 3 piercing Range 80/320
Bio:

Horkas of Bargotin

Beneath his fine hooded cloak, Horkas of Bargotin hides his pointed, elven ears beneath his long, black hair. He is wary of indulging his true identity to strangers on the road, but he has grown to trust his travelling companions enough to divulge that he is in fact the son and heir of house Bargotin, daughter of an Elven Queen, a marriage of alliance to unite against a troublesome foe.

Brought up in a life of wealth and opportunity, he studied horse-riding and the art of the sword; he also took interest in human physiology and consequently fancies himself as somewhat of a healer.

Reaching adulthood, Horkas left the bosom of his elven mother to discover his elven heritage. He traveled to the Elven Kingdom in the High Forest, where he learnt the art of archery and the mysterious ways of the elves.

Eventually his human curiosity overrode his elven sense of peace and belonging, and Horkas took to the road, to learn more about the world, to seek out adventure and glory.

On the road, Horkas found himself drawn to the many Inns where you could find shelter and good food, as well as stories from fellow travelers and the opportunity to play games of chance, something Horkas excels at.

On his travels he came across an amusing little gnome called Akuri with Masala Beans, they traveled together for some time before parting ways. Once again they are working together, this time on a true adventure.

Horkas of Bargotin

Adventures in the Rift jamesbolto